Category:Dwarf

At a Glance
Dwarven kingdoms stretch deep beneath the mountains where the dwarves mine gems and precious metals and forge items of wonder. They love the beauty and artistry of precious metals and fine jewelry, and in some dwarves this love festers into avarice. Whatever wealth they can’t find in their mountains, they gain through trade. They dislike boats, so enterprising humans and halflings frequently handle trade in dwarven goods along water routes. Trustworthy members of other races are welcome in dwarf settlements, though some areas are off limits even to them. The chief unit of dwarven society is the clan, and dwarves highly value social standing. Even dwarves who live far from their own kingdoms cherish their clan identities and affiliations, recognize related dwarves, and invoke their ancestors’ names in oaths and curses. To be clanless is the worst fate that can befall a dwarf.

Racial Features

 * Mountain Resilience: Your hit point maximum increases by 1 and increases by 1 every time you level.
 * Rock-Hand Training: You have proficiency with the battleaxe, handaxe, throwing hammer, and warhammer.
 * Underdweller: Whenever you make a History check related to mountains, caves, or underground caverns, double your proficiency bonus.