Hextor

"He keeps no secrets and doesn't dally with words. He roars and cleaves. His clergy is unbridled carnage."

- Al'jibran

At a Glance
A lawful evil God of war, combat, and martyrdom, Hextor sowed combat across the mortal plane wherever he could. Unlike the other deities who would rarely act in a direct manner; instead acting through worshippers; Hextor would appear on any battlefield that presented a challenge where he would emanate an aura of vast power and cruel intelligence.

Among the evil members of the Pantheon, Hextor's power was the most stable. While there was a time when the god encouraged sectarianism and violent disputes, that time has long since passed and today the god's faithful were as likely to solve their disputes through reasonable debate than through show of force. That being said, Hextor's church had no cemented location. It is the faith of warriors, mercenaries, and other soldiers of fortune. The "church" of Hextor teaches that the world is a harsh, unforgiving place, that the strong rule the weak, and that power is the only reward worth having. Cruelty and mercilessness are necessary tools. Order must be forged from Chaos and law from anarchy, but order is meaningless without the will to enforce it. Tyrants are to be obeyed, and dissenters are to be oppressed or killed. Slaves must obey their masters. All who follow Hextor know they owe him their blessings, and life, after each battle.

Hextorian customs were often quite spartan in nature and the God's followers celebrated no holidays in honor of their deity, instead showing their gratitude to him through service and battle. The symbol worn and used by the followers of Hextor is a black, spiked gauntlet holding spiked arrows or swords.

Age of Adventure
To be discovered...