Flesh Is Forfeit

At a Glance
The Age of Adventure is about to come to an end.

Seeking to pave the way for their invasion of the surface world, the Skaven have been held at bay in The Underdark by the magics of Baylin Aball, but his secret war is about to be blown wide open. The Nine Clans, finding out about the Skaven, have mobilized to "protect" their ally, using the threat of the Skaven as an excuse to occupy their borders. Already a nightmare situation for Baylin, things are about to get worse...

Believing that the dark goddess of the Drow is the greatest obstacle to their assault on the surface world, the Skaven hvee come up with a dangerous plot to unseat Lolth from power. In their attempt to regulate the goddess' power, the Skaven unearth and destroy the Tablets of Fate, a relic created by Bahamut to sustain the balance of good and evil, law and chaos. The immediate effects are cataclysmic: the characteristically immortal and aloof deities are now vulnerable, unable to discorporate, and dwelling among the civilizations of the mortal plane.

If the gods are to be re-seated the stones must be retrieved from the Skaven, who now march across the surface. Several major deities will die during this, the Time of Troubles, and a handful of mortals will rise to divinity.