Zazenna

"Be like the sea; flow around that which is unmovable; for everything else, crash into it unrelentingly."

- Zazenna

At a Glance
The queen of the Wilden, Zazenna was the supreme monarch of Nazjashar. Through prolonged exposure to arcane vents, Zazenna's cytoplasts had made her hexproof, making her immune to all forms of offensive and corruptive magic.

Her ruling philosophy revolved around the principles applied to sea-life: the Holdfast, the anchoring, isolationist motion; and the Upwelling, the expansive, upwards-going motion. With this, she has formed a compromise between isolation and influence in Wilden society, preserving nature and allowing access to the surface world.

Zegana is the guildmaster and speaker of Zonot One, the first to open. The seven Zonots are the focus of Simic activity, with Zonot Zeven being home to Zameck, the guildhall. Where other cultures are divided by species, caste or role, within the Simic Combine, members are divided by Clade. A Clade is a group that's focused on a specific aspect; for instance the Hull Clade focuses on protection, defense, and durability while the Gyre Clade focuses on cyclical patterns to redirect or nullify magic. [2]