Hostage Crisis

At a Glance
With their mountaineering training complete, the heroes begin their training for their confrontation with Nocil Noxxheth, the only problem being they have no trainers! Hearing word that a group of class trainers have been isolated at the observational Macreen Outpost, the heroes look for a way in by delivering food and supplies. On the journey north they encounter a Western Peaks Malamute and as the dog presses itself between them, afraid of some unseen force, the sound of a rifle is heard -- and one of the heroes is struck! Defending themselves from an Eladrin speaking in a tongue they can't understand, the heroes fight back, overpowering their assailant.

Investigating the fatigues of their would-be-assassin, the adventures find that the Eladrin was a scientists from the nearby Macreen Outpost. Curious for answers, and with the malamute in tow, the heroes head for the camp.

Upon arrival they find the camp is a charred ruin with only a few cabins remaining, including a sled dog kennel, living quarters, kitchen, and communications array (which has been destroyed). As the Malamute walks into the kennel and sits down inside, the heroes begin to wonder happened to all their owners.

Staying for the night, they begin to investigate the cause of the damage, expecting a possible Vryloka raid is to blame. Breaking into the storage bunker, they find the survivors, a group of guardian trainers and a small batch of scientists employed by Kael Vun'din, all clamouring about an important Changeling - one that can not only imitate other lifeforms, but infect and assimilate life itself.

Trapped in Macreen Outpost from the ensuing blizzard, there is only one hope. Stay alive. Stay close. And keep your eyes on everyone else. They might not be who you think they are.