Category:Eladrin

"Mastery of the arcane is our birthright."

- Kael Vun'din

At a Glance
"High Elves" - Ruled by Princes and Princesses, the Eladrin were masters of the arcane and firm believers in the freedom of discovery. Their technological and cultural accomplishments eclipsed those of their Elven kin, and while brilliant, they developed a dismissive and condescending attitude to the other civilizations of the world. With their mastery of Airship technology, the Eladrin went on to occupy a large portion of the world, pushing other "lesser" races such as Orcs and Goliaths away to its fringes, dismissing them as a mere nuisance. As their power and prowess grew, the Eladrin soon evolved past the need for physical labor, relying on arcane autonomotons to perform all basic economic functions. With their needs met, the Eladrin pursued their inclinations according to their own will, indulging in every whim and curiosity. This initially allowed for the creation of beautiful accomplishments as the Eladrin learned much about the universe which had been forgotten, but their forays into magic also resulted in a great cost. Their actions indirectly lead to the hedonism of the Drow, the following civil war, and the unimaginable destruction played out by their airships and warforged when placed into the wrong hands. Despite their defined role in these atrocities, most Eladrin will disavow any responsibility in these wars or calamaties.

Racial Features

 * Tel'Quessir Legacy: You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for spells.
 * Phoenix-Hand Training: You have proficiency with the longsword, shortsword, shortbow, and longbow.
 * Student of Ancient Lore: You can speak, read, and write one extra language of your choice.